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https://github.com/MrEidam/Black-Jack.git
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Adding cards to player's hands
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46
main.js
46
main.js
@@ -71,8 +71,17 @@ const emptyDeck = {
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Spades: []
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}
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let currentDeck = Deck;
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let currentDeck = deepCopyDeck(Deck); // Initialize with a deep copy
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// Function to deeply copy the deck
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function deepCopyDeck(deck){
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return {
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Clubs: [...deck.Clubs],
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Diamonds: [...deck.Diamonds],
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Hearts: [...deck.Hearts],
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Spades: [...deck.Spades]
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};
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}
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function cardsleft(){
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return [
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currentDeck.Clubs.length,
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@@ -88,7 +97,7 @@ function addScore(num){
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score = 0;
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playerCards.forEach(e => {
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if(e === 'A'){
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score += (score < 11) ? 10 : 1;
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score += (score < 11) ? 11 : 1;
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}else{
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score += isNaN(e) ? 10 : parseInt(e);
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}
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@@ -96,23 +105,34 @@ function addScore(num){
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}
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function reshuffle(){
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alert('Reshuffling ...')
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currentDeck = deepCopyDeck(Deck);
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setTimeout(200);
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}
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function createCard(imgSource){
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let newCard = document.createElement('img');
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newCard.src = imgSource;
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newCard.classList.add('card');
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document.querySelector('.cards2').append(newCard);
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}
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function cardAvail(num){
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// Filter available suits that still have cards left
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const availableCards = ['Clubs', 'Diamonds', 'Hearts', 'Spades'].filter((suit, idx) => num[idx] > 0);
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// Check if there are any available cards
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if(availableCards.length === 0){
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console.log('No cards available. Deck is empty.');
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return; // Prevent further execution if no cards are left
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return;
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}
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// Select a random suit from available suits
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const randomCard = availableCards[Math.floor(Math.random() * availableCards.length)];
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// Ensure that currentDeck[randomCard] exists and has cards
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if(!currentDeck[randomCard] || currentDeck[randomCard].length === 0){
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console.log(`Error: ${randomCard} has no cards left.`);
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return; // Exit if there's an issue with the selected suit
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return;
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}
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const cardIndex = Math.floor(Math.random() * currentDeck[randomCard].length);
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@@ -120,12 +140,16 @@ function cardAvail(num){
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addScore(card);
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document.getElementById('card').src = `./${randomCard}/${card}.png`;
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createCard(`./${randomCard}/${card}.png`);
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/*document.querySelectorAll('.card').forEach(e => {
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e.src = `./${randomCard}/${card}.png`;
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});*/
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currentDeck[randomCard].splice(cardIndex, 1);
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console.log(`Card removed from ${randomCard}: ${card}`);
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console.log(currentDeck);
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console.log(`Card removed from ${randomCard}: ${card}`);
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console.log(currentDeck);
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}
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function isDeckEmpty() {
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@@ -133,8 +157,8 @@ function isDeckEmpty() {
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}
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function addCard(){
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if (isDeckEmpty()) {
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currentDeck = {...Deck}; // Reset to the original deck if empty
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if(isDeckEmpty()){
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reshuffle();
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}
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cardAvail(cardsleft());
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}
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