function loadUpgrades(){ /*if (localStorage.getItem('items')!=null){ items = JSON.parse(localStorage.getItem('items')); prog.max = 1000*items.pres; } if(items.token >= 1000*items.pres){ prog.style.display = 'none'; presBT1.style.display = 'none'; presBTmax.style.display = 'none'; progva.style.display = 'none'; ItsTime.style.display = 'block'; } if(navigator.language == 'cs' || navigator.language == 'cs-CZ'){ // CZ dislm.innerHTML = `Máš ${fornum(items.lemons)} citrónů!`; disMcmake.innerHTML = `Každý klik ti dává ${fornum((items.Mclick||1)*items.pres)} kliků!`; Mc1.innerHTML = `Vylepšení na kliky za
${fornum(10+(items.Mclick||1)*(items.Mclick||1)-1)} citrónů`; progva.innerHTML = `Máš ${items.token} lístků z ${1000*items.pres}!`; presBT1.innerHTML = `1 Lístek za
${fornum(2000)} Citrónů`; ItsTime.innerHTML = `Pojďme jít!`; if(items.pres > 1) got.innerHTML = `Právě máš ${items.pres-1} Prestiž bodů`; }else{ // En dislm.innerHTML = `You've got ${fornum(items.lemons)} lemons!`; disMcmake.innerHTML = `Every click gives you ${fornum((items.Mclick||1)*items.pres)} clicks!`; Mc1.innerHTML = `Upgrade for your clicks
for ${fornum(10+(items.Mclick||1)*(items.Mclick||1)-1)} lemons`; progva.innerHTML = `You have ${items.token} tokens out of ${1000*items.pres}!` presBT1.innerHTML = `1 Ticket for ${fornum(2000)} Lemons`; ItsTime.innerHTML = `Let's do this!`; if(items.pres > 1) got.innerHTML = `You have ${items.pres-1} Prestige points`; }*/ } // UploadUpgrades //function uploadUpgrades(){update();loadUpgrades();} /* U P G R A D E S */ /* function buyMcc(){ alert("Doesn't work"); return 0; if(items.lemons>=10+(items.Mclick||1)*(items.Mclick||1)-1){ items.lemons -= 10+(items.Mclick||1)*(items.Mclick||1)-1; if((items.Mclick != 1)&&(items.Mclick < 2)){ items.Mclick = 1; } items.Mclick += 4; uploadUpgrades(); } } function tblb(){ // Token Basic Lemon Buy if(items.lemons >= 2000){ items.lemons -= 2000; items.token++; } progress(); uploadUpgrades(); } function talb(){ // Token All Lemon Buy const amount = Math.floor(items.lemons / 2000); items.lemons -= amount * 2000; items.token += amount; progress(); uploadUpgrades(); } function progress(){ prog.value = `${items.token}`; prog.title = `${items.token}/${1000*items.pres}`; uploadUpgrades(); } function TheThing(){ if(navigator.language == 'cs' || navigator.language == 'cs-CZ' && items.token >= (1000*items.pres) && confirm(`Za Prestiže budeš získávat více kliků, ale tvůj postup se vynuluje (až na Prestiž body). Chceš se 'Znovuzrodit'?`)){ // CZ if(items.pres>=5){ alert(`Získal jsi 1 prestiže bod!`); items.pres += 1; }else{ alert(`Získal jsi 0.5 prestiže bodů!`); items.pres += 0.5; } uploadUpgrades(); items = { clicks:0, dogs:0, cats:0, foxes:0, wolfs:0, hamsters:0, whales:0, capybaras:0, platapuses:0, porcupines:0, hippos:0, snakes:0, cheetahs:0, pythons:0, girrafes:0, lions:0, otters:0, meerkat:0, raccoon:0, owl:0, badger:0, squirrel:0, chameleon:0, chicken:0, wombat:0, panther:0, coyote:0, frog:0, bear:0, pig:0, seal:0, lemons:0, lt3:0, pres:items.pres, Mclick:1, token:0, } toClick(); }else{ if(items.token >= (1000*items.pres) && confirm(`For Prestige You'll earn more clicks, but your progress resets (except prestige points). Do you wish to 'Rebirth'?`)){ // En if(items.pres>=5){ alert(`You've earn 1 prestige point!`); items.pres += 1; }else{ alert(`You've earn 0.5 prestige points!`); items.pres += 0.5; } uploadUpgrades(); items = { clicks:0, dogs:0, cats:0, foxes:0, wolfs:0, hamsters:0, whales:0, capybaras:0, platapuses:0, porcupines:0, hippos:0, snakes:0, cheetahs:0, pythons:0, girrafes:0, lions:0, otters:0, meerkat:0, raccoon:0, owl:0, badger:0, squirrel:0, chameleon:0, chicken:0, wombat:0, panther:0, coyote:0, frog:0, bear:0, pig:0, seal:0, lemons:0, lt3:0, pres:items.pres, Mclick:1, token:0, } toClick(); } } }*/