function loadUpgrades(){
/*if (localStorage.getItem('items')!=null){
items = JSON.parse(localStorage.getItem('items'));
prog.max = 1000*items.pres;
}
if(items.token >= 1000*items.pres){
prog.style.display = 'none';
presBT1.style.display = 'none';
presBTmax.style.display = 'none';
progva.style.display = 'none';
ItsTime.style.display = 'block';
}
if(navigator.language == 'cs' || navigator.language == 'cs-CZ'){ // CZ
dislm.innerHTML = `Máš ${fornum(items.lemons)} citrónů!`;
disMcmake.innerHTML = `Každý klik ti dává ${fornum((items.Mclick||1)*items.pres)} kliků!`;
Mc1.innerHTML = `Vylepšení na kliky za
${fornum(10+(items.Mclick||1)*(items.Mclick||1)-1)} citrónů`;
progva.innerHTML = `Máš ${items.token} lístků z ${1000*items.pres}!`;
presBT1.innerHTML = `1 Lístek za
${fornum(2000)} Citrónů`;
ItsTime.innerHTML = `Pojďme jít!`;
if(items.pres > 1) got.innerHTML = `Právě máš ${items.pres-1} Prestiž bodů`;
}else{ // En
dislm.innerHTML = `You've got ${fornum(items.lemons)} lemons!`;
disMcmake.innerHTML = `Every click gives you ${fornum((items.Mclick||1)*items.pres)} clicks!`;
Mc1.innerHTML = `Upgrade for your clicks
for ${fornum(10+(items.Mclick||1)*(items.Mclick||1)-1)} lemons`;
progva.innerHTML = `You have ${items.token} tokens out of ${1000*items.pres}!`
presBT1.innerHTML = `1 Ticket for ${fornum(2000)} Lemons`;
ItsTime.innerHTML = `Let's do this!`;
if(items.pres > 1) got.innerHTML = `You have ${items.pres-1} Prestige points`;
}*/
}
// UploadUpgrades
//function uploadUpgrades(){update();loadUpgrades();}
/* U P G R A D E S */
/*
function buyMcc(){
alert("Doesn't work");
return 0;
if(items.lemons>=10+(items.Mclick||1)*(items.Mclick||1)-1){
items.lemons -= 10+(items.Mclick||1)*(items.Mclick||1)-1;
if((items.Mclick != 1)&&(items.Mclick < 2)){
items.Mclick = 1;
}
items.Mclick += 4;
uploadUpgrades();
}
}
function tblb(){ // Token Basic Lemon Buy
if(items.lemons >= 2000){
items.lemons -= 2000;
items.token++;
}
progress();
uploadUpgrades();
}
function talb(){ // Token All Lemon Buy
const amount = Math.floor(items.lemons / 2000);
items.lemons -= amount * 2000;
items.token += amount;
progress();
uploadUpgrades();
}
function progress(){
prog.value = `${items.token}`;
prog.title = `${items.token}/${1000*items.pres}`;
uploadUpgrades();
}
function TheThing(){
if(navigator.language == 'cs' || navigator.language == 'cs-CZ' && items.token >= (1000*items.pres) && confirm(`Za Prestiže budeš získávat více kliků, ale tvůj postup se vynuluje (až na Prestiž body). Chceš se 'Znovuzrodit'?`)){ // CZ
if(items.pres>=5){
alert(`Získal jsi 1 prestiže bod!`);
items.pres += 1;
}else{
alert(`Získal jsi 0.5 prestiže bodů!`);
items.pres += 0.5;
}
uploadUpgrades();
items = {
clicks:0,
dogs:0,
cats:0,
foxes:0,
wolfs:0,
hamsters:0,
whales:0,
capybaras:0,
platapuses:0,
porcupines:0,
hippos:0,
snakes:0,
cheetahs:0,
pythons:0,
girrafes:0,
lions:0,
otters:0,
meerkat:0,
raccoon:0,
owl:0,
badger:0,
squirrel:0,
chameleon:0,
chicken:0,
wombat:0,
panther:0,
coyote:0,
frog:0,
bear:0,
pig:0,
seal:0,
lemons:0,
lt3:0,
pres:items.pres,
Mclick:1,
token:0,
}
toClick();
}else{
if(items.token >= (1000*items.pres) && confirm(`For Prestige You'll earn more clicks, but your progress resets (except prestige points). Do you wish to 'Rebirth'?`)){ // En
if(items.pres>=5){
alert(`You've earn 1 prestige point!`);
items.pres += 1;
}else{
alert(`You've earn 0.5 prestige points!`);
items.pres += 0.5;
}
uploadUpgrades();
items = {
clicks:0,
dogs:0,
cats:0,
foxes:0,
wolfs:0,
hamsters:0,
whales:0,
capybaras:0,
platapuses:0,
porcupines:0,
hippos:0,
snakes:0,
cheetahs:0,
pythons:0,
girrafes:0,
lions:0,
otters:0,
meerkat:0,
raccoon:0,
owl:0,
badger:0,
squirrel:0,
chameleon:0,
chicken:0,
wombat:0,
panther:0,
coyote:0,
frog:0,
bear:0,
pig:0,
seal:0,
lemons:0,
lt3:0,
pres:items.pres,
Mclick:1,
token:0,
}
toClick();
}
}
}*/